Adds pipeline buffer and controller with testbench

Implements a pipeline buffer component supporting passthrough and register modes, controlled via a dedicated controller.
Adds AXI-like handshake signals for data flow management.
Includes a testbench to validate functionality with randomized delays.

Addresses robust data buffering and flow control.
This commit is contained in:
2025-04-19 20:39:13 +00:00
parent 31ce816816
commit 286ae5a12c
3 changed files with 294 additions and 0 deletions

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library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
use ieee.math_real.all;
entity PipelineBufferController is
generic (
--@ Reset active at this level
G_ResetActiveAt : std_logic := '1'
);
port (
--@ Clock signal; (**Rising edge** triggered)
I_CLK : in std_logic := '0';
--@ Reset; (**Synchronous**, **Active at `G_ResetActiveAt`**)
I_RST : in std_logic := '0';
--@ Chip enable; (**Synchronous**, **Active high**)
I_CE : in std_logic := '1';
--@ [1]: If low, data is passed through, else data is registered
--@ [0]: Enable for register
O_Enable : out std_logic_vector(1 downto 0) := (others => '0');
--@ @virtualbus AXI-Flags-In @dir In Input interface for AXI-like handshake
--@ AXI like valid; (**Synchronous**, **Active high**)
I_Valid : in std_logic := '0';
--@ AXI like ready; (**Synchronous**, **Active high**)
O_Ready : out std_logic := '0';
--@ @end
--@ @virtualbus AXI-Flags-Out @dir Out Output interface for AXI-like handshake
--@ AXI like valid; (**Synchronous**, **Active high**)
O_Valid : out std_logic := '0';
--@ AXI like ready; (**Synchronous**, **Active high**)
I_Ready : in std_logic := '0'
--@ @end
);
end entity PipelineBufferController;
architecture RTL of PipelineBufferController is
signal C_MUX : std_logic := '0';
signal C_Enable : std_logic := '0';
signal R_IsBuffered : std_logic := '0';
begin
--@ Set mux to buffered mode if data is available in the buffer.
C_MUX <= R_IsBuffered;
--@ Enable the buffer register if not buffered and chip enable is high.
C_Enable <= I_CE and not R_IsBuffered;
--@ Set the ready signal to high if not buffered.
O_Ready <= not R_IsBuffered;
--@ Set the valid signal to high if data is available in the buffer or if data is valid.
O_Valid <= R_IsBuffered or I_Valid;
process (I_CLK)
begin
if rising_edge(I_CLK) then
if I_RST = G_ResetActiveAt then
R_IsBuffered <= '0';
elsif I_CE = '1' then
if R_IsBuffered = '0' and I_Valid = '1' then
R_IsBuffered <= '1';
elsif I_Ready = '1' and (R_IsBuffered or I_Valid) = '1' then
R_IsBuffered <= '0';
end if;
end if;
end if;
end process;
O_Enable(1) <= C_MUX;
O_Enable(0) <= C_Enable;
end architecture;