Files
SpriteChannel/src/SpriteChannel.ucf
MaxP 3c641355fc Introduces sprite channel processing pipeline
Adds modules for sprite operations, including opcode decoding, register handling, and vertical pipeline calculations. Replaces legacy scheduler with a more modular and efficient design. Updates constraints for clock timing.

Enhances sprite rendering pipeline with improved modularity and scalability.
2025-04-21 15:25:12 +00:00

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# TEMPERATURE = 50 C;
NET I_CLK LOC = B8;
NET I_CLK TNM_NET = CLOCK;
TIMESPEC TS_CLOCK = PERIOD CLOCK 230 MHz HIGH 50 %;